The first player from the first team chooses a deck of concept cards (3, 4 or 5) and removes the top card. Since all figures are on the starting field at the beginning of the game, the player is initially allowed to freely choose a term, but must convey it to his team in the manner indicated on the card - through clever pantomimic representation, paraphrasing or drawing.
The number of spaces the pawn is moved if successful is the number shown on the back of the card. As the game progresses, the type of display is determined by the field on which the team's playing figure stands.
If a team has solved a task and their pawn lands on a space that is already occupied by another pawn, this is moved back by 1 space. The team whose character reaches the target area first wins.